The company recognized the fact that most game players only want something that is not too tasking to keep them entertained. The app has been able to generate $8,200 and $618,500 from ads and IAP respectively. Players actually pay this fee to remove the ads and play uninterrupted because of how entertaining the game is. This is why they introduced the ad-free version, that requires the player to pay a one time fee of $2.99. Voodoo also understands how frustrating it can be to play a game with ads popping up every second. This is one of the ways the company generates revenue through paid ads. The free version of the Hole.io app is ad-supported. These regular updates keep users guessing as to what the newest addition to the app will be. The company has been able to make users feel like they are in charge of the steering wheel, by listening to all their complains, giving them regular updates as regards the actions they intend to take and taking actual steps to make for a good user experience. Recently the company gave a direct response to feedback by users requesting a mode without time limit. With apt attention to user complains, the company is always looking for ways to make the app feel better and be better. Voodoo is doing so well in this department. Hole.io available on both Google Play Store and iOS App Store platform with a total of over 5million downloads and a steady growth rate in its 1.3million number of daily active users within the last 2weeks adopts some really intense strategies. They get challenged to beat their own high score and become the ‘King hole on the board’. The vibration alert each player gets whenever they gulp something keeps them coming for more. This requires a head to head battle to achieve.Īll these models only spur players to play more. The deal is just to be the last hole available on the board. Battle: There is no timer for this particular model.Classic: Here the player is required to just ‘eat’ as many objects as possible, with the intent to become the largest hole on the board immediately the 2-minute timer runs out.The time limit is still 2minutes and the player with the most active hole wins. Local Multiplayer: This option allows players to compete against other players within the area, through a Bluetooth connection.Solo Run: This basically requires the player to gulp as much of the board as possible with a 2-minute time frame.Although the game generally contains some advertising when you are connected to the internet its ease of use, enjoyable gameplay and regular developer update makes up for the inconvenience. Hole.io supports local multiplayer over Bluetooth so friends can easily compete with each other for fun. Whoever takes in the most items, within the game’s 2-minute run, automatically becomes the winner. The hole grows as you take in more items until you are big enough to swallow puny holes that are on lower levels than yourself. The player is tasked with ‘eating’ up anything that fits in the 3D city. The game starts off with a black hole competing against several others. Players are reminded of this whenever they come across the online arcade game. The Hole.io app leverages the concept of Katamari Damacy. The game’s graphics have been rated perfect enough to excite players and the publisher of Hole.io is being appreciated for this great aspect of the game. The game, which is beginning to surpass other Voodoo Games is designed with colorful 3D graphics and other details which makes it feel very realistic. Hole.io also has a very realistic and detailed design. Due to the game’s time-limit mode players keep returning over and over, as the 2minutes is barely ever enough. Small posts equal 1point, a bus equals 4points. Each item earns the player a different point. The first stage allows the player to suck up items like traffic lights, trees, pedestrians, and trash. As the black hole passes through something smaller than it, the item falls into the hole and earns the player points. The game, which is very simple only requires that the player’s finger is placed on the screen in other to control the black hole. Hole.io takes players to a city that is open, allowing them to roam freely within the city. They just want to have quick fun and Hole.io offers them that. They do not even realize when they begin to invest a lot of time playing the game. Since the time invested is ‘ just 2minutes’, players get to see how thrilling the game is and keep coming for more. Developed by French publisher Voodoo, the quick play concept adopted by Hole.io is something most games in the industry do not have.
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